Cargo Bridge 2 Game

cargo bridge 2 game

A Bridge Too Far?

While 2009 wasn’t the greatest year for wine, it can be argued that it was one of the finest collections of twelve months that the bridge-based physics game genre ever did see. One can chalk this up to the momentous event that injected life and soul into the genre: the release of the original Cargo Bridge. This game wasn’t just one that required you to pop lines on the screen to get from A to B: it was an inventive approach to the genre which was also stylish and challenging at the same time. The busy workers are now back for more in Cargo Bridge 2, a sequel that recognises the brilliance of the original and dares not try to deviate from it in any harmful way. Your goal is as ever to plan and build a bridge from one side of the screen to the other, battling some very well-simulated laws of physics and a pretty tight budget for your materials along the way. This isn’t just any browser based building game. This is Cargo Bridge’s second coming, and you’d better have your engineering hat on if you want to succeed.

Fiscally Fun

As far as solid core premises go, the Cargo Bridge series has got it down to a tee. In the same vein as the original Cargo Bridge, Cargo Bridge 2 requires you to construct a structurally sound bridge across gaps of varying awkwardness and size for the express purpose of getting your workers from one side to the other, collecting cargo and bringing it to where it needs to be in order to beat the level. It isn’t just a case of slapping a few lines from one side of the screen to the other like you were in some sort of fancy Paint session, however: Cargo Bridge has always required a little more thought and imagination than that, as well as demanding a fiscally-minded approach since, as was mentioned previously, you’re on a pretty tight budget that only gets leaner as you make your way further and further through the game’s levels. It’s a little bit of a different approach to the destructive nature of Bridge Tactics, but it is an entertaining one nonetheless.

Play Cargo Bridge 2

Two manners of gameplay await the eager bridge-builder; blueprint mode, and testing mode where you put your thoughtful creations in to action. Blueprint mode is a rather stylish overlay of the regular screen which contains the various gap-based problems. It is sort of a design mode where the various tools you need to construct your bridge are available on the screen; you just have to select the various girders, supports, and paths with your mouse and put them on the various anchor points in the correct manner, ensuring that all the joins are solid; it is in testing mode that you then get to try out your bridge to see if it holds the weight required of it. When in testing mode, you again use your mouse to get your various workers to walk over the bridge, collect the cargo, and then return over the bridge. It is in the return journey that much of the tension lays because you then have some weighty cargo that will truly test whether you have managed to build an adequately supportive bridge or a sub-standard platform that will collapse and cause your workers to plummet to their death along with the precious cargo.

New and Amusing

Though some may accuse the game as being simply an expansion of its predecessor, it does have some additional features that make it worthy of a separate title suffixed with a ‘2’. The blueprint interface has undergone some fine-tuning and it is now more obvious which logos correspond to the various tools that are available. Various new items can now be utilised whilst building for example, and you’ve got various achievements that you can strive for as well in order to give you a sense of goal and purpose at the end of each level. If the budget is getting a little too tight for the situation, you can sometimes spend more money than your budget allows on occasion, which is a bit of a reprieve if you find the levels too challenging. Perhaps most significantly, Cargo Bridge 2 provides you with something that the original did not: a level editor. Now you can design and decimate the problems of levels that you can yourself create, giving an unprecedented completeness to the gameplay that has until this point been absent in the series.

It seems that Limex Games has been hard at work since the original Cargo Bridge, resulting in the triumph of this second outing into the physics-based, bridge-building, puzzle-filled word. New items, abilities, and most importantly a new level editor make it the better Cargo Bridge of the duo, and the simple-yet-stylish design (particularly in blueprint mode) gives it a feel that any engineer would be proud of.